Gamify: how gamification motivates people to do extraordinary things
Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholder...
المؤلف الرئيسي: | Burke, Brian |
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التنسيق: | كتاب |
اللغة: | Spanish English |
الموضوعات: |
مواد مشابهة
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منشور في: (2015) -
Development and Validation of a Questionnaire on Motivation for Cooperative Playful Learning Strategies
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منشور في: (2021) -
Influence of Physical Exercise on Psychological Well-Being of Young Adults: A Quantitative Study
حسب: Granero-Jiménez, Jesús, وآخرون
منشور في: (2022) -
An Explanatory Model for the Relationship between Motivation in Sport, Victimization, and Video Game Use in Schoolchildren
حسب: Castro Sánchez, Manuel, وآخرون
منشور في: (2020) -
Adaptation and Validation of the Scale of Types of Users in Gamification with the Spanish Adolescent Population
حسب: Manzano León, Ana, وآخرون
منشور في: (2020)