Blender 2.6 cycles materials and textures cookbook

Cycles is Blender?s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the cycles rendering engine. Blender 2.6 cycles: materials and textures cookbook is a practical journey into...

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Bibliographic Details
Main Author: Valenza, Enrico
Format: Book
Language:Spanish
Subjects:

MARC

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245 |a Blender 2.6 cycles materials and textures cookbook  |c Enrico Valenza  |h imp 
264 |a Birmingham  |b Packt Publishing.  |c 2013 
300 |a 265 páginas:  |b ilu  |c 23.5 cm 
504 |a incl. ref. 
520 3 |a Cycles is Blender?s new, powerful rendering engine. Using practical examples, this book will show you how to create a vast array of realistic and stunning materials and texture effects using the cycles rendering engine. Blender 2.6 cycles: materials and textures cookbook is a practical journey into the new and exciting cycles rendering engine for Blender. In this book you will learn how to create a vast array of materials and textures in cycles, including glass, ice, snow, rock, metal and water. If you want to take your 3D models to the next level, but don?t know how, then this cookbook is for you! In this practical cookbook, you will learn how to create stunning materials and textures to really bring your 3D models to life! Diving deep into Cycles you will learn Cycle?s node based material system, how to set-up a 3D scene for rendering, how to create a natural and man-made materials as well as the correct organization and reuse of Cycles materials to save you time and effort 
650 |a Computer modeling  |9 125318 
650 |a Computer animation  |9 125319 
650 |a Animacion por computadora  |9 124175 
653 |a METODOS ESPECIALES DE COMPUTADOR 
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