Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.

Simulation has been widely used for training and rehearsing difficult or unusual actions in several fields such as aviation and the military. However, the simulators available in some disciplines do not fulfil the requirements of reliability and accuracy that users demand. This happens in neurosu...

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Main Authors: Echegaray-López, G. (Goretti), Borro-Yagüez, D. (Diego)
Language:eng
Published: 2013
Subjects:
Online Access:https://hdl.handle.net/10171/27733
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author Echegaray-López, G. (Goretti)
Borro-Yagüez, D. (Diego)
author_facet Echegaray-López, G. (Goretti)
Borro-Yagüez, D. (Diego)
author_sort Echegaray-López, G. (Goretti)
collection DSpace
description Simulation has been widely used for training and rehearsing difficult or unusual actions in several fields such as aviation and the military. However, the simulators available in some disciplines do not fulfil the requirements of reliability and accuracy that users demand. This happens in neurosurgery. In order to overcome these difficulties, this thesis presents a multimodal Neurosurgery Simulator focused on patient-specific surgical learning and training. One of the aspects that most influences the behavioural reality of a simulator is the way in which the scene objects interfere. For that reason, detecting collisions and giving them a feasible response is particularly important. This work presents the collision handling methods for rigid and deformable volumetric objects and their haptic response to be integrated into the Neurosurgery Simulator. With the aim of evaluating our methods in terms of continuity and stability, the present document analyses the time consumption of the collision handling algorithms and the stability of the force parameters they return. Real-time virtual reality simulators require accuracy but are also time dependent. Thus, their computational cost is a vital aspect. This thesis also proposes a methodology to optimize the time consumption of collision detection algorithms that are based on the uniform spatial partition technique. It is validated experimentally and compared to other approaches. Additionally, the optimization is applied to our deformable collision detection method in order to improve its performance.
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spelling oai:dadun.unav.edu:10171-277332020-03-03T20:31:32Z Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator. Echegaray-López, G. (Goretti) Borro-Yagüez, D. (Diego) Collision Detection. Collision Response. Haptics. Surgical Simulation. Force Reflection. Simulation has been widely used for training and rehearsing difficult or unusual actions in several fields such as aviation and the military. However, the simulators available in some disciplines do not fulfil the requirements of reliability and accuracy that users demand. This happens in neurosurgery. In order to overcome these difficulties, this thesis presents a multimodal Neurosurgery Simulator focused on patient-specific surgical learning and training. One of the aspects that most influences the behavioural reality of a simulator is the way in which the scene objects interfere. For that reason, detecting collisions and giving them a feasible response is particularly important. This work presents the collision handling methods for rigid and deformable volumetric objects and their haptic response to be integrated into the Neurosurgery Simulator. With the aim of evaluating our methods in terms of continuity and stability, the present document analyses the time consumption of the collision handling algorithms and the stability of the force parameters they return. Real-time virtual reality simulators require accuracy but are also time dependent. Thus, their computational cost is a vital aspect. This thesis also proposes a methodology to optimize the time consumption of collision detection algorithms that are based on the uniform spatial partition technique. It is validated experimentally and compared to other approaches. Additionally, the optimization is applied to our deformable collision detection method in order to improve its performance. 2013-01-31T12:31:30Z 2013-01-31T12:31:30Z 2013-01-31 2012-12 https://hdl.handle.net/10171/27733 eng application/pdf
spellingShingle Collision Detection.
Collision Response.
Haptics.
Surgical Simulation.
Force Reflection.
Echegaray-López, G. (Goretti)
Borro-Yagüez, D. (Diego)
Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.
title Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.
title_full Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.
title_fullStr Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.
title_full_unstemmed Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.
title_short Rigid and Deformable Collision Handling for a Haptic Neurosurgery Simulator.
title_sort rigid and deformable collision handling for a haptic neurosurgery simulator.
topic Collision Detection.
Collision Response.
Haptics.
Surgical Simulation.
Force Reflection.
url https://hdl.handle.net/10171/27733
work_keys_str_mv AT echegaraylopezggoretti rigidanddeformablecollisionhandlingforahapticneurosurgerysimulator
AT borroyaguezddiego rigidanddeformablecollisionhandlingforahapticneurosurgerysimulator