Game-Based Learning and Gamification in Physical Education: A Systematic Review
The use of educational games or some aspects of games in the educational context is known as game-based learning (GBL) or educational gamification. The objectives of this study are to assess the existing evidence about how GBL and gamification have affected the variables studied in each investigatio...
Main Authors: | , , , , |
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Format: | info:eu-repo/semantics/article |
Language: | English |
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MDPI
2023
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Online Access: | http://hdl.handle.net/10835/14347 |
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author | Camacho-Sánchez, Rubén Manzano León, Ana Rodríguez-Ferrer, José Miguel Serna, Jorge Lavega-Burgués, Pere |
author_facet | Camacho-Sánchez, Rubén Manzano León, Ana Rodríguez-Ferrer, José Miguel Serna, Jorge Lavega-Burgués, Pere |
author_sort | Camacho-Sánchez, Rubén |
collection | DSpace |
description | The use of educational games or some aspects of games in the educational context is known as game-based learning (GBL) or educational gamification. The objectives of this study are to assess the existing evidence about how GBL and gamification have affected the variables studied in each investigation over the past ten years; to analyse the educational levels, variables, dynamics, and types of games; and to determine the advantages of implementing these games in the classroom. A systematic review is proposed utilising the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) methodology across five multidisciplinary databases by conducting an exhaustive search with inclusion and exclusion criteria, examining quantitative experimental studies exploring the use of gamification and GBL in physical education. The results identify GBL and gamification as significant learning methods due to their impact on student motivation, academic performance, and commitment to improving health and physical performance. Consequently, this study implies that more research is needed on the needs and challenges of students when they are learning through GBL or gamification. |
format | info:eu-repo/semantics/article |
id | oai:repositorio.ual.es:10835-14347 |
institution | Universidad de Cuenca |
language | English |
publishDate | 2023 |
publisher | MDPI |
record_format | dspace |
spelling | oai:repositorio.ual.es:10835-143472023-04-12T19:45:12Z Game-Based Learning and Gamification in Physical Education: A Systematic Review Camacho-Sánchez, Rubén Manzano León, Ana Rodríguez-Ferrer, José Miguel Serna, Jorge Lavega-Burgués, Pere game-based learning gamification systematic literature review physical education The use of educational games or some aspects of games in the educational context is known as game-based learning (GBL) or educational gamification. The objectives of this study are to assess the existing evidence about how GBL and gamification have affected the variables studied in each investigation over the past ten years; to analyse the educational levels, variables, dynamics, and types of games; and to determine the advantages of implementing these games in the classroom. A systematic review is proposed utilising the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) methodology across five multidisciplinary databases by conducting an exhaustive search with inclusion and exclusion criteria, examining quantitative experimental studies exploring the use of gamification and GBL in physical education. The results identify GBL and gamification as significant learning methods due to their impact on student motivation, academic performance, and commitment to improving health and physical performance. Consequently, this study implies that more research is needed on the needs and challenges of students when they are learning through GBL or gamification. 2023-02-23T15:16:53Z 2023-02-23T15:16:53Z 2023-02-09 info:eu-repo/semantics/article 2227-7102 http://hdl.handle.net/10835/14347 10.3390/educsci13020183 en https://www.mdpi.com/2227-7102/13/2/183 Attribution-NonCommercial-NoDerivatives 4.0 Internacional http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess MDPI |
spellingShingle | game-based learning gamification systematic literature review physical education Camacho-Sánchez, Rubén Manzano León, Ana Rodríguez-Ferrer, José Miguel Serna, Jorge Lavega-Burgués, Pere Game-Based Learning and Gamification in Physical Education: A Systematic Review |
title | Game-Based Learning and Gamification in Physical Education: A Systematic Review |
title_full | Game-Based Learning and Gamification in Physical Education: A Systematic Review |
title_fullStr | Game-Based Learning and Gamification in Physical Education: A Systematic Review |
title_full_unstemmed | Game-Based Learning and Gamification in Physical Education: A Systematic Review |
title_short | Game-Based Learning and Gamification in Physical Education: A Systematic Review |
title_sort | game-based learning and gamification in physical education: a systematic review |
topic | game-based learning gamification systematic literature review physical education |
url | http://hdl.handle.net/10835/14347 |
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