Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education

This study evaluates the impact of game-based learning (GBL) and Service-Learning on the flow and engagement of teacher education students. A quasi-experimental between-group comparison design with pre-test and post-test measures was conducted with a sample of 113 students majoring in childhood educ...

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Bibliographic Details
Main Authors: Rodríguez-Ferrer, José M., Manzano León, Ana, Aguilar Parra, José Manuel
Format: info:eu-repo/semantics/article
Language:English
Published: MDPI 2023
Subjects:
Online Access:http://hdl.handle.net/10835/14358
Description
Summary:This study evaluates the impact of game-based learning (GBL) and Service-Learning on the flow and engagement of teacher education students. A quasi-experimental between-group comparison design with pre-test and post-test measures was conducted with a sample of 113 students majoring in childhood education. The results indicate that the experimental group statistically significantly improved their flow and engagement scores compared to the control group. It is concluded that the GBL and SL methodology in initial teacher training allows students to learn about inclusive education in a motivating way and to design different strategies and resources that they will be able to use in their professional future.