Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education

This study evaluates the impact of game-based learning (GBL) and Service-Learning on the flow and engagement of teacher education students. A quasi-experimental between-group comparison design with pre-test and post-test measures was conducted with a sample of 113 students majoring in childhood educ...

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Main Authors: Rodríguez-Ferrer, José M., Manzano León, Ana, Aguilar Parra, José Manuel
Format: info:eu-repo/semantics/article
Language:English
Published: MDPI 2023
Subjects:
Online Access:http://hdl.handle.net/10835/14358
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author Rodríguez-Ferrer, José M.
Manzano León, Ana
Aguilar Parra, José Manuel
author_facet Rodríguez-Ferrer, José M.
Manzano León, Ana
Aguilar Parra, José Manuel
author_sort Rodríguez-Ferrer, José M.
collection DSpace
description This study evaluates the impact of game-based learning (GBL) and Service-Learning on the flow and engagement of teacher education students. A quasi-experimental between-group comparison design with pre-test and post-test measures was conducted with a sample of 113 students majoring in childhood education. The results indicate that the experimental group statistically significantly improved their flow and engagement scores compared to the control group. It is concluded that the GBL and SL methodology in initial teacher training allows students to learn about inclusive education in a motivating way and to design different strategies and resources that they will be able to use in their professional future.
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spelling oai:repositorio.ual.es:10835-143582023-04-12T19:43:26Z Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education Rodríguez-Ferrer, José M. Manzano León, Ana Aguilar Parra, José Manuel game-based learning service-learning inclusive education engagement flow higher education This study evaluates the impact of game-based learning (GBL) and Service-Learning on the flow and engagement of teacher education students. A quasi-experimental between-group comparison design with pre-test and post-test measures was conducted with a sample of 113 students majoring in childhood education. The results indicate that the experimental group statistically significantly improved their flow and engagement scores compared to the control group. It is concluded that the GBL and SL methodology in initial teacher training allows students to learn about inclusive education in a motivating way and to design different strategies and resources that they will be able to use in their professional future. 2023-02-23T15:28:45Z 2023-02-23T15:28:45Z 2023-02-13 info:eu-repo/semantics/article 1660-4601 http://hdl.handle.net/10835/14358 10.3390/ijerph20043285 en https://www.mdpi.com/1660-4601/20/4/3285 Attribution-NonCommercial-NoDerivatives 4.0 Internacional http://creativecommons.org/licenses/by-nc-nd/4.0/ info:eu-repo/semantics/openAccess MDPI
spellingShingle game-based learning
service-learning
inclusive education
engagement
flow
higher education
Rodríguez-Ferrer, José M.
Manzano León, Ana
Aguilar Parra, José Manuel
Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education
title Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education
title_full Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education
title_fullStr Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education
title_full_unstemmed Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education
title_short Game-Based Learning and Service-Learning to Teach Inclusive Education in Higher Education
title_sort game-based learning and service-learning to teach inclusive education in higher education
topic game-based learning
service-learning
inclusive education
engagement
flow
higher education
url http://hdl.handle.net/10835/14358
work_keys_str_mv AT rodriguezferrerjosem gamebasedlearningandservicelearningtoteachinclusiveeducationinhighereducation
AT manzanoleonana gamebasedlearningandservicelearningtoteachinclusiveeducationinhighereducation
AT aguilarparrajosemanuel gamebasedlearningandservicelearningtoteachinclusiveeducationinhighereducation