Joan edukira
VuFind
    • English
    • Deutsch
    • Español
    • Français
    • Italiano
    • 日本語
    • Nederlands
    • Português
    • Português (Brasil)
    • 中文(简体)
    • 中文(繁體)
    • Türkçe
    • עברית
    • Gaeilge
    • Cymraeg
    • Ελληνικά
    • Català
    • Euskara
    • Русский
    • Čeština
    • Suomi
    • Svenska
    • polski
    • Dansk
    • slovenščina
    • اللغة العربية
    • বাংলা
    • Galego
    • Tiếng Việt
    • Hrvatski
    • हिंदी
    • Հայերէն
    • Українська
  • EBSCO Discovery Service
Aurreratua
  • Research and educational innov...
  • Erreferentzia bihurtu
  • SMS
  • Bidali
  • Imprimir
  • Erregistroa esportatu
    • Nora RefWorks
    • Nora EndNoteWeb
    • Nora EndNote
  • Permanent link
Research and educational innovation with video games

Research and educational innovation with video games

Xehetasun bibliografikoak
Egile Nagusiak: Méndez Zaballos, Laura, Del Moral Pérez, María E.
Formatua: info:eu-repo/semantics/article
Hizkuntza:English
Argitaratua: Universidad de Almería 2015
Gaiak:
Educational innovation
Video games
Innovación educativa
Videojuegos
Sarrera elektronikoa:http://hdl.handle.net/10835/3801
http://dx.doi.org/10.14204/ejrep.36.15079
  • Aleari buruzko argibideak
  • Deskribapena
  • Antzeko izenburuak
  • MARC erregistroa

Internet

http://hdl.handle.net/10835/3801
http://dx.doi.org/10.14204/ejrep.36.15079

Antzeko izenburuak

  • Video games as tools for change: a study based on activity theory
    nork: Méndez Zaballos, Laura, et al.
    Argitaratua: (2015)
  • Problem solving processes and video games: the Sim City Creator case
    nork: Monjelat, Natalia, et al.
    Argitaratua: (2013)
  • Continuous assessment and support for learning: an experience in educational innovation with ICT support in higher education.
    nork: Coll Salvador, César, et al.
    Argitaratua: (2012)
  • Effectiveness of Video Games as Physical Treatment in Patients with Cystic Fibrosis: Systematic Review
    nork: López Liria, Remedios, et al.
    Argitaratua: (2022)
  • Effect of an Intervention Program Based on Active Video Games and Motor Games on Health Indicators in University Students: A Pilot Study
    nork: Zurita Ortega, Félix, et al.
    Argitaratua: (2020)

Bilaketa aukerak

  • Bilaketaren historia
  • Bilaketa aurreratua

Gehiago bilatu

  • Katalogoa arakatu

Laguntza behar al duzu?

  • Bilaketa egiteko aholkuak
  • Galdetu liburuzainari
  • FAQ