BayesChess: A computer chess program based on Bayesian networks

In this paper we introduce a chess program able to adapt its game strategy to its opponent, as well as to adapt the evaluation function that guides the search process according to its playing experience. The adaptive and learning abilities have been implemented through Bayesian networks. We show how...

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Detalles Bibliográficos
Autores principales: Fernández, Antonio, Salmerón Cerdán, Antonio
Formato: info:eu-repo/semantics/article
Lenguaje:English
Publicado: 2017
Materias:
Acceso en línea:http://hdl.handle.net/10835/4889
https://doi.org/10.1016/j.patrec.2007.06.013
Descripción
Sumario:In this paper we introduce a chess program able to adapt its game strategy to its opponent, as well as to adapt the evaluation function that guides the search process according to its playing experience. The adaptive and learning abilities have been implemented through Bayesian networks. We show how the program learns through an experiment consisting on a series of games that point out that the results improve after the learning stage.