Gamify: how gamification motivates people to do extraordinary things

Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholder...

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Bibliografiska uppgifter
Huvudupphovsman: Burke, Brian
Materialtyp: Bok
Språk:Spanish
English
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