Geometry with a STEM and Gamification Approach: A Didactic Experience in Secondary Education
Recent societal changes have meant that education has had to adapt to digital natives of the 21st century. These changes have required a transformation in the current educational paradigm, where active methodologies and ICT have become vehicles for achieving this goal, designing complete teaching se...
Main Authors: | , , |
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Format: | info:eu-repo/semantics/article |
Language: | English |
Published: |
MDPI
2022
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Subjects: | |
Online Access: | http://hdl.handle.net/10835/13982 |